Live Your Fantasy!

"When you're curious, you find lots of interesting things to do."
- Walt Disney

There is nothing more exciting than innovation.

When I stared Pazzaria Productions, I set out to create an entertainment empire such as has never been seen, or experienced before.  When I was planning my content, I didn't want to search for just the next cool story, to make into a film.

I wanted to out think, out do, and and out heart anything Hollywood has done to date.

Knowing that "three picture deals" are highly prized, due to the money making potential (as well as the spiritual and historical significance of the number three), I set out to create my own trilogy.

I keep using "I", "me", etc....

Please understand that Pazzaria Productions is absolutely a group effort, and I wouldn't even be posting this, if it weren't for the amazing, talented artists, programmers, and marketing folks whom I have brought on, along the way.

The trilogy:
Part 1 - The Legend of the Lost Rose

The cutting edge and innovative part of this epic fantasy novel is how it presents it's material.

First, I start off with some plot points.

The planet, LIGHT. Wicca is the base religion, and so, is divided up into four distinct continents: EARTH, WIND, WATER, and FIRE.

What holds the planet together are gigantic roots from a tremendous rose that stretches far up into the sky, on the northern most top of the world.  They encompass LIGHT in a spherical fashion.

The energy from this plant is what keeps LIGHT alive.

The rose is a total conspiracy. Some believe that it exists, while others have no idea.

In order to find it, you have to already know where it is.

Our rose is dying, so the planet is dying along with it.

Enter Spark, the flying frog.  He is young with the world, lives in a small lake pond, in a hole in the ground.  His home boasts three stories, that exist below the earth.  He’s a very famous artist, and is talented in painting, sculpture, writing, music, etc..  He’s very much a “Renaissance frog”!

Spark doesn’t posses, or know any magick, however, deep below his home lies the secret to saving LIGHT.

He doesn’t get out, really at all.  News reporters come to him.  He may oversee an art opening, or do book signings, but those are rare occasions.

He has wings, not unlike a faery.

One day, Iris Buttergrow, an older faery, is flying by Spark’s lake pond, and she watches him feeding on flies.

She introduces herself to him in quite a dramatic fashion.  She ends up teaching him magick, explains the planet’s plight, and off they go to save LIGHT!

Along the way, they meet Poseidon, a unicorn, a desert shaman, and many more heartwarming and exciting characters!

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Within each chapter is a piece of merchandise that one is able to purchase.  This is either a prop that a character uses, or is something that moves the plot forward.  As well, there are full screen touch animations.  As you tap, the animation is moved forward, bringing you even deeper into the story.

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Part 2 - The Legend of the Wizard Coven

This is the world’s first Massive Multi Player Online and Real World Role Playing Game.

Setting itself, still on the LIGHT planet, we are again thrust into a tumultuous world.  Here, thirteen crystal skulls must be found, to restore the energetic balance that holds LIGHT together.

The Wizard Coven is a group of wizards that live far above the planet.  They hold the universe together, and are an integral part of what happens with LIGHT. 

Morgana doesn’t really like much of anyone.  Lazul is intelligent and calm.  This is but an example of two.  No one can ever get along, but, they try and help. 

It’s the guests’ job to find all thirteen crystal skulls, to restore the energetic balance.

The “Real World” part of it comes in, whereby, one might purchase a physical object from a real world
location.  It could be a scroll, found inside of a mysterious small pyramid that is used as piece of décor inside of a fish tank. 

One would take this scroll back to the online game, and it would open up another part of the game.

The Legend of the Lost Rose would operate in this way as well.  There would be certain hidden clues that you can unlock only by knowing the plot of the book.

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Part 3 - The Legend of the Lost Oberon

This is the real world built environment.
That’s all I’m saying about that right now!

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So, you can clearly see how the producing thrust of “The Legend” series operates in an
absolutely synergistic way.

One part feeds off another, which drives profits.

Say, for example, someone had never heard of Parts 1 and 2, and have attended Part 3.  They might then be curious to know what the others are about, and so, would have the chance to partake.

I might hope that what I have presented here is a wholly innovative way of thinking about
entertainment products.

It’s the mission, and goal of Pazzaria Productions to continue in this manner.

We sincerely hope that this blog entry was inspirational for you, and might drive you
out think your industry!

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The Legend of the Wizard Coven Kickstarter:

https://www.kickstarter.com/projects/pazzaria/the-legend-of-the-wizard-coven/

About the author

Daniel L Rappaport is CEO of Pazzaria Productions (http://www.pazzaria.com)

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